Game Development Stack Exchange is a question and answer site for professional and independent game developers. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

I can't find any clear directions on how to get started. I only see a Windows installer for MonoGame but what little documentation I've found seems to say you install it on the Mac and do the work there. If someone could simply tell me which parts go where that would be a big help.

share|improve this question

closed as off-topic by Byte56 Oct 28 '13 at 20:43

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "Questions about "how to get started" or "what should I learn next" cannot reasonably be answered with anything other than opinion polling and therefore are off topic for the site. For more information on how to ask a better question, see the help center" – Byte56
If this question can be reworded to fit the rules in the help center, please edit the question.

up vote 1 down vote accepted

Using MonoDevelop, you can get started. What really helped me get started though was taking a look at the StarterKits. If you look here and just download the repository you'll find lots of nice iOS examples. Those should get you on your way!

In terms of setting up your environment, just install MonoDevelop on your Mac and checkout (or just download a ZIP of) this repo. Build in MonoDevelop. You should make a folder called StarterKits and place the previous repo in this directory.

share|improve this answer

On their site in the downloads section, if you look just above the windows installer download link, there is just a zip file with the project, you just download and extract that. Then you can open up in MonoDevelop

share|improve this answer

That is because it is based on MonoTouch. You can find general MonoTouch guidance here:

share|improve this answer
link only answer – GameDev-er Apr 16 '13 at 17:49

Not the answer you're looking for? Browse other questions tagged or ask your own question.