I am running into a problem when I set the resolution of my screen and the objects in the HUD. When an increase of resolution happens the reticule image becomes bigger, when I want it to stay the same. Anyone got any tips?
Thanks in advice.
You can draw the reticule by using a percentage of the width and height of your resolution.
For example if you want the reticule to be a 5% size:
So the size of the reticule will change depending on the resolution, but it would look the same to you.