I'm creating a sliding menu for my game something like angry birds level selection but I'm having problem with buttons. If I accidentally touch any of the buttons while swiping the level starts to load.
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It sounds like the level loads when the button receives ccTouchMoved. Try to make the level load when the button receives ccTouchEnded. |
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Unsure what the equivalent would in coco be but maybe make the buttons touch intent where as if they are touched for a length of time then start level otherwise ignore, you should be able to swipe across them all without being on a single button long enough to start the level. |
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