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Due to lack of reasonable documentation, I have not been able to program inputs for using a game controller. The most I have ever found was how to detect if a controller is found and what it's name is. Does anyone know of a reliable tutorial on how to program controller buttons to perform any actions?

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up vote 0 down vote accepted

Maybe this Video will help you: .

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It helped a little bit, but I found a near complete example from this book: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs. It had everything but how to program the right analog stick – ChocoMan Aug 8 '12 at 5:40

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