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Does anyone know of a good tutorial that will show collision detection on a 2d game platform without using any engines?

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wildbunny.co.uk/blog/contains some useful information. –  John Sep 4 '12 at 17:40
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You can read a book about mathematics, like Eric Lengyel, Mathematics for 3D Computer Graphics. Real Time rendering book website has a lot of intersection methods and their mathematics.

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