I'm writing an asteroid game and I would like to align the bullets on the ship's tip. I also want when the ship fires, the bullet gets the same orientation(angle, direction) of the ship and also be fired at a different velocity.
I'm drawing the ship by the following code:
gl::drawLine(Vec2f(-43,-52),Vec2f(59,1));
gl::drawLine(Vec2f(-14,-31),Vec2f(-14,38));
gl::drawLine(Vec2f(59,1),Vec2f(-43,54));