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I'm creating a multiplayer Android game and have been using http posting to a PHP server to get my info. This is obviously very slow and I was hoping to speed it up. What is the best polling method for an MMO in Android?

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Polling? You should be using direct UDP or TCP connections to a dedicated server, for speed.. HTTP is robust but for realtime action is simply not good enough i'd say. But whats missing is more details about the game. The solution is not always the same :D – DevilWithin Jul 13 '12 at 21:20

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