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So I posted this on another forum yesterday but that forum got suspended for malware so gotta wait for the webmaster to fix the site.

Here's the basics:

  • We've released a press release through PRMac that included a video review.
  • Submitted and followed up on all the big iOS review sites. None of them replied back with interest. A lot of them just told me that their editors are volunteers who will review games that are "interesting to their readers" and that they would put my app "into consideration"
  • The only site that reviewed our app and promoted virally was iPhoneAppReview.com which we paid.
  • We promoted on the top iOS forums
  • We are now doing in-app advertising through inMobi and are integrating the SDK code into our app to start doing Tapjoy
  • We posted up our gameplay videos on YouTube

Any marketing strategies that anyone can suggest or recommend that we haven't used yet? If anyone wants to try out our game and give feedback on the game or the site or anything, that would be great! Our target countries are Japan, China, and the US.

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Very thinly veiled advertisement as a question. Can you make this more-question like and a lot less advertisement-like? –  Byte56 Jul 13 '12 at 1:53
    
I've seen worse posts than this. And I am serious about the question: Any marketing strategies that anyone can suggest or recommend that we haven't used yet? If I were to just create a post with JUST the question, people would ask me to clarify and provide more details. So let me reiterate: Any marketing strategies that anyone can suggest or recommend that we haven't used yet? –  user1114968 Jul 13 '12 at 2:08
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Being just better than the worst is not what you should strive for. I fixed the question for you. –  Byte56 Jul 13 '12 at 2:17
    
What should I strive to do then? I'm doing some research to find more strategies. –  user1114968 Jul 13 '12 at 2:23
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See this question: gamedev.stackexchange.com/questions/489/… –  Byte56 Jul 13 '12 at 2:26

1 Answer 1

I guess you can only hope to submit the app, send it to reviewers and wait for them to come talk to you because they actually liked it. I'm not being sarcastic. I've also made a submission and that was what happened. Even Apple shows interest in your production and asks for banners, etc, for advertisement on the AppStore.

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