Autodesk® Kynapse® game middleware is a leading artificial intelligence (AI) solution for game development and the creation of real-time simulations for nonplayer characters (NPCs).
Havok AI is a new platform-optimized SDK focused on efficient pathfinding and path following. Havok AI is built from the ground up to consider dynamically changing environments.
Information about both of these middleware solutions is limited. I was looking for pros and cons of using either. As well as any type of comparison between both middleware packages.
In particular:
- Pros
- Cons
- Features
- Experience with using
- Difficulty
- Latency of response
- Clock cycle utilization
- API/tutorial documentation
- Source code included? or binary
- Supported platforms
- Supported languages
- etc
A good response should be fact based, and any subjective subjects like difficulty should be based on an explained experiences with the product.
