I'm new in UDK and I'm starting to develop online multiplayer games. There is a one problem, I couldn't find any tutorials about how to make a game server using udk. I suppose, that it uses unreal script. But that's about all I know about it. So I'd really like for some help.
To launch a dedicated global server, run:
For a listen server, launch the game with your desired map as normal and append
For a lan server, append
To connect to the server, you can start the game with your IP address instead of a map:
or from an already-running game, open the console and type either
I need to make the client so, that whenever player goes to game, server automatically opens the map in it. I also need the server to be able to run multiple maps at the same time... So any ideas?