i'm using cocos2d to build an iphone game.
my game currently has two sprites: one for the main character and another for an item i should carry once he gets on him.
the main character and the item are both box2d bodies. i can detect the collision between the two. what is want is to make the item body stick to the main character body when they meet, that way any movement of the main character would also affect the item.
any suggestions on how to implement this?