I want to purchase a number of 3D models from TurboSquid and animate them in an XNA game.
I wrote a lot of games from 1985-1999 and have recently become involved with XNA. Now I would like to port one of my old games to the XBOX. I do have a background in 3D animation; but that was years ago.
What is the current method for animating a walk cycle with a 3D model and using it inside XNA?
Is there a book, software or a tutorial that you can recommend?
Thanks in advance and sorry for such a broad and currently naive question.