I have just readed this tutorial about load a 3D model file: http://www.lighthouse3d.com/cg-topics/code-samples/importing-3d-models-with-assimp/. Its render routine uses a recursive_render function to scan all node.
My question:
- What is a
aiNodestruct store? What different form this method and above method:
for (int i=0; imNumMesh; ++i) { draw scene->mMeshes[i]; }
Thanks for reading!