Let's say I've finished programming an indie MMO game similiar to Tibia. I've got:
- a stable server application ready to launch;
- a tested, bug-free, working client application ready to play;
- the game's official website (ready to host), with a payment system and freely downloadable game client.
No matter how impossible it sounds, let's also assume none of these break copyright laws.
My game divides accounts into free and premium groups. Premium accounts can access all game features, requiring server authorisation to work properly. Let's say that the "premium account" can be bought on the website for a fixed monthly rate. Free accounts can play for free, but with limited access. This is what the mentioned payment system will be for. If I've correctly understood, this is the freemium model.
I'm completely novice to business entity issues, so in short: what steps, in legal terms, do I have to take from here so my game can legally earn me money? For example, is there something like verification that the game gives the user what it actually offers when paying on its website?
If relevant, I live in Europe.