Hi i want to get into android game development,
I m interested in racing,fighting,target games(penalty shootout etc).
can anyone post links/urls for tutorial(videos etc).
I am familiar with java,javascript and oops concepts.
Thanks in advance.
|
Hi i want to get into android game development, I m interested in racing,fighting,target games(penalty shootout etc). can anyone post links/urls for tutorial(videos etc). I am familiar with java,javascript and oops concepts. Thanks in advance. |
|||
|
|
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or specific expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, see the FAQ for guidance.
|
You can find some basic introduction to game development on Android here |
||||
|
|
|
If you want get into GD, I'll assume you have no clue where to start. I'd advise you to use already existing and proven engine/framework, check their possibilities and only then start watching/reading tutorials concerning this particular technology. It's not worth writing your own engine unless you want to, or want to squeeze last CPU cycle of performance from your device. Framework/engine will save you plenty of time and will make many things much easier; you can start writing your game right from the beginning instead of writing engine first. Depending on your needs (and cash) there are few options:
To be fair, I use libGDX myself and I'm very glad with my choice.
But above all, it's worth looking for such things on your own. There are also engines, which are going to support Android devices in the future (like jMonkeyEngine). Google for engines, check their features (physics, audio, networking etc) and decide which are essential for your projects. Good luck! PS. Sorry for lack of links, but cannot post more than 2. :( Edit:
|
||||
|
|
If you like c++, you can use JNI (Java native interface) to compile c++ code. To develop games, cocos2d-x is a good start. |
|||
|
|
|
For a great intro to Android, please consider Mark Murphy's books. He sells a subscription service for his basic Android book, advanced Android book, and tutorials. Mark updates his material with every Android release. He also hosts several chats per week for his subscribers. |
|||
|
|