I'm making a 2D shmup with XNA 4.0 and one of the weapons in the game that I want is a laser beam that follows a path or a series of points and will smoothly beam along the path.
How would I go about achieving this?
migrated from stackoverflow.com May 30 '12 at 16:27
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Try using a
Are you wanting the laser to follow curves as well, or just connect the dots? If its the first option, you're gonna need to do some math too.