I'm having a problem with displaying my wavefront obj file using VBO's My fps counter slows down like there is something being drawn but I cannot see anything. Is it a problem with my loader? Or maybe just a simple bug in my VBO rendering code?
I have checked that I am actually loading the data but maybe it's in the wrong order. I used OpenGL profiler and found nothing specious the texture and the VBO and IBO are in the GPU. I did try two different obj files, one of mine and a random one I found on NASA's site both rendered at the same speed(about 60 fps) with nothing on the screen. If you want any output from OpenGL profiler ask me.
Relevant snippets of code http://pastebin.com/rTqRzYXL
Sample wavefront obj file http://pastebin.com/qVJ55gwn