I was wondering if someone could recommended a book that covers both android game developement and OpenGL ES 2.0. I have found some books with OpenGL 1.0, but I have heard that the syntax for OpenGL es 2.0 is totally different.
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I think you don't need any book for OpenGL ES 2.0, everything is in the web ;) I started with All about OpenGL ES 2.x, and I looked into sources of samples in Android NDK. You can also look into Maemo examples. Khronos offers an OpenGL ES 2.0 quick syntax reference. |
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I remember Beginning Android Games and Pro Android Games as books with good explanations on Game programming on Android and OpenGL ES. |
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I'm not sure if this will work for you, but I find this book very good OpenGL® ES 2.0 Programming Guide. The books explains how OpenGL ES 2.0 works and gives a lot of code examples in C language. If you know basics of it, then you should have no big problems of translating them to Java code. |
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