Basically what I want to do is put a lot of different parameters in a text file I edit by-hand, to avoid recompiling. I'm using Ogre3D, so I'm using configfile, but it gets messed up, and I'm looking for something with more features.
I've tried YAML-CPP, but it seems to be a pain to use, I had a very hard time figuring out how to make a difference between a pair and a mapping.
XML is a no-no, it's not human readable.
My program only reads the file, and I always edit it by hand.
Any C-like format ?