Hi I've made a small game for iPhone that I also want to run on Android but I'm having problems setting up Cocos2D-X for Android.
I've downloaded and installed Android SDK and NDK (under my
Installed all necessary packages under SDK and created an Emulator.
Copied Cocos2D-x under
Installed Eclipse IDE with ADT Plugin.
"Users/username/cocos2dx/tests/build_native.sh" and changed
"COCOS2DX_ROOT_LOCAL=/Users/username/cocos2dx" to the values shown.
On running the script using Terminal it compiles test project. What's next?