For a research project, I am developing a small game focused on non-verbal communication clues, like facial expressions (smiling, frowning, looking bored, etc), eyegazing, proxemics, etc. My main issue is facial expressions, as I can't find detailed info on various engines capabilities on that point.
I usually believe that the engine/language used doesn't matter, as you can more or less do anything with any engine/language, but in this case I need something as efficient as possible (I am time limited).
I have reduced my options to 4:
- UDK
- Unity
- Skyrim Creation Kit
- Source Engine
So, what are the capabilities of these 4 regarding facial expressions? And let's be honest, in which of them are they the easiest to implement/manipulate?
If there is another engine more appropriate, I'll be glad to hear about it too.
Thanks!

