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I'm looking for a C# 2D game library based on something like OpenTK which wraps OpenGL for C#

Basically something like Slick2D (2D game library for Java) which is based on LWJGL which is an OpenGL wrapper for Java.

Is there something like this for C#?

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FlatRedBall is pretty good, albeit it's XNA-like, not OpenGL-like –  ashes999 Apr 30 '12 at 1:03
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3 Answers 3

There's monogame, I believe it is an XNA implementation that works on mono by using openGL. http://monogame.codeplex.com/

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XNA (and thus Monogame) are not 2D libraries or engines. They're frameworks. –  Jonathan Hobbs May 2 '12 at 0:03
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There's a little library called AssortedWidgets which is a GUI application using OpenTK. You can read a bit about it here.

It allows GUI interfaces like this:

enter image description here

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Probably not exactly what you're searching for, but still.

http://www.gamedev.net/topic/602858-first-duality-demonstration/

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