I recently updated my tablet to Android 4.0.3 and now the textures for my game do not show up. I'm using OpenGL-ES 2.0 for my engine. It worked fine when I was running android 3.0. Is there any reason as to why this is happening?
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It's not terribly well documented, but there are some events which cause an OpenGL context loss on android. Make sure your textures are reloaded after every context loss. |
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