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I am using Ardor3D as a game engine, but I can't seem to find anything anywhere about creating items that the player holds. My game is in first person. I want to make a gun that is always visible on the screen, and points toward where the camera is pointing. I already have a gun collada model and have successfully imported it. How do I make the camera "hold" it?

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closed as too broad by Byte56 Feb 4 at 15:23

There are either too many possible answers, or good answers would be too long for this format. Please add details to narrow the answer set or to isolate an issue that can be answered in a few paragraphs.If this question can be reworded to fit the rules in the help center, please edit the question.

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