I am using Ardor3D as a game engine, but I can't seem to find anything anywhere about creating items that the player holds. My game is in first person. I want to make a gun that is always visible on the screen, and points toward where the camera is pointing. I already have a gun collada model and have successfully imported it. How do I make the camera "hold" it?
closed as too broad by Byte56♦ Feb 4 '14 at 15:23
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