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I am looking for a simple and easy C++ framework for iOS. Specifically, what I want it to wrap in a C++ API:

  • Simple GUI system
  • 2D Graphics
  • User touch input and accelerometer
  • Networking (UDP sockets)

What I'm trying to do is port a multiplayer game to the iOS.

I've seen cocos2d-x, but I don't know how stable it is and I don't think it supports networking.

Oh, and I want it to be free and open source if possible. Android support is a plus but definitely not required.

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Why the downvote? Not telling me what I did wrong won't correct me for future questions. – myrkos Apr 14 '12 at 18:39
This might come in handy : mobilegameengines.com – iamcreasy Apr 14 '12 at 19:49
The downvote was likely somebody who thinks that "which tech to use" questions are off topic: meta.gamedev.stackexchange.com/questions/695/… – Tetrad Apr 14 '12 at 21:46

closed as not constructive by Tetrad Apr 14 '12 at 21:46

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