How can I remove the outline on the
CircleShape circle = new CircleShape(); circle.setRadius(1f);
This is what I'm using to draw:
batch.draw(textureRegion, position.x - 1, position.y - 1, 1f, 1f, 2, 2, 1, 1, angle);
I use this to set the body for a Box2d collision but I get a silly circle shape around my texture in
libGdx. My textured sprite (ball) has a circle over the top of it with a line running from center along the radius.
Any ideas on how to remove the overlying circle lines?