Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

i'm interrested in starting to learn abit about graphics programming through game development and i'm wondering what the pros/cons are when using Unity 3D over using something like C++ & openGL

share|improve this question
add comment

closed as not a real question by bummzack, Ali.S, Tetrad Mar 16 '12 at 16:28

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.If this question can be reworded to fit the rules in the help center, please edit the question.

2 Answers

asking Unity3D vs. C++ & OpenGL is like asking whether to buy a Car vs. or a Wheel. You either know how to build a car using it's parts or you need to use already built cars out there!

share|improve this answer
add comment

Unity 3D is an integrated development environment for game development. C++ and openGL are just tools you can use for game production.

It's hard to compare them because of that. For starters I'd suggest you finding a 2D game library for your favourite language and only then switching to c++ / openGL when you feel ready.

share|improve this answer
    
Okay thanks, well i've programmed for 1-2 years in C++ but i wanna start getting into graphical programming and i'm interested in doing a game ^^ –  Alexander Mar 16 '12 at 11:05
add comment

Not the answer you're looking for? Browse other questions tagged or ask your own question.