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As I try to program a game, I can't do virtually anything(because I really don't know what do do although I know the basics in Java), except if I look at tutorials. I'd like to ask you, professional game programmers, how to actually learn game development without reading tutorials because those don't really teach a lot. Thanks.

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closed as not a real question by Tetrad Mar 4 '12 at 0:22

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.If this question can be reworded to fit the rules in the help center, please edit the question.

    
This question is way too broad. content.gpwiki.org/index.php/How_do_I_get_Started –  Tetrad Mar 4 '12 at 0:22

1 Answer 1

First great step is to finish learning Java. You want to know more than just basics. After that (or while you're learning) you should get around to coding your first easy game like Tetris, Breakout or Pong. Don't look for more information about how to do it, these games are recommended for a reason, they're easy to program (relatively speaking) and you should be able to code them yourself.

You probably want to read this.

After that, there are general resource sites availible.

And books like Game Engine Architecture by Jason Gregory. Most books about making games deal in C++. But if you can code in Java, you'll be able to take most out of them anyway.

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