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I am a Web Developer with experience in C#, PHP, Javascript, .NET framework etc. I would really like to get in to indie game development in my spare time, I wouldn't mind learning something like Python or Java.

The games I would be developing would be to run on both Mac's and Windows and preferably be 3D.

What I need to know is the best language to go with (and frameworks) and a good place to start learning the basics.

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Not to be rude, but this question gets asked very often even though there are several duplicates of it, In my opinion you should just search it (here and on Google), and you will get great results. – Matt Jensen Feb 29 '12 at 20:31
Welcome to Gamedev! Sadly "which language do I pick" questions are off topic according to the FAQ – John McDonald Feb 29 '12 at 20:32
"Where do I start/which technology should I use" questions are off-topic. Check out the Game Programming Wiki for some places to start, as well as Unity3D. – thedaian Feb 29 '12 at 20:32

closed as off topic by thedaian, Tetrad Feb 29 '12 at 20:52

Questions on Game Development Stack Exchange are expected to relate to game development within the scope defined in the FAQ. Consider editing the question or leaving comments for improvement if you believe the question can be reworded to fit within the scope. Read more about closed questions here.

1 Answer

Take a look at Unity3D. It runs on pretty much anything, is easy to learn, and supports C# as language.

http://unity3d.com/unity/

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