I have my sprites and my bodies, and my problem is the following:
I rotate a sprite that doesn't have a body, but it has a projectile as a child, and that projectile has a body attached to it, and there are five sprites attached to its body.
When I rotate the sprite without body, it appears as if the whole world has rotated, but the sprites and my square guides are still in the same place.
When I shoot, I hit a body that is supposed to be on another side.
I have checked the angle of rotation but is 0.