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I'm following some tutorials to create a simple game with Unity in order to learn, and I would like to enhance my learning experience by adding World of Warcraft models. Don't worry, this is all just for learning and won't see public eyes in any way. I downloaded a model viewer and I can export textures and animation from WoW with it, but when importing into Unity I'm having some problems.

Which extension should I export the model to, and what is the process I should follow in order to have an object with a model I just exported?

I'm really new to Unity, so any help would be great!

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I would say you should export to FBX. That format includes animations and various other info. You could probably export to other types but Im pretty sure most use FBX. Once you import it, you will have to specify the texture for it so you will have to take the texture your exporter gives you and feed that into unity.

Also, you said you are just learning but I would say to be careful about using those models. I don't know for sure, but I would think blizzard might not like it. There are tons of free models you could use online that work with unity. Their asset store has a lot of free stuff that works just fine and imports ready to go.

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He's not planning to release them, why isn't blizzard going to like that? Lol –  animaonline Dec 24 '13 at 11:59
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