I am here again to ask how to implement these things on my rpg game...but before that, have you ever heard of the game engine called Legendary Tales? It is like Inform but there is a better GUI and class picking and stuff...I tried to mimic that style unto my rpg using java...although these problems came to me:
Background Music - I need to at least let the gamers feel nice and relaxed...since it is a text rpg.
Commands and Action Listeners
Weapons and Armors - How can I make the armors add attributes and changes to the character's status and affect their battle status as well?
Calculation of Damage, Critical Hit and Critical Hit Percentage.
I sent here a link of my UNFINISHED or STARTED demo of the game...there's nothing in it yet but do please study what you can do about it.
THANK YOU ALL!