I started a tutorial for java's slick 2d library, called SlickBlocks which is essentally a tetris clone. The problem is I have followed and typed in the code examples to the dot, yet when I run it I get the exception: Exception in thread "main" java.lang.RuntimeException: Resource not found: testdata/alphamap.png. I just started the tutorial and am up to "Making a cool effect with Image scale".
Any ideas?
Edit:
The error has occured at:
at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoader.java:69)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:169)
at org.newdawn.slick.Image.<init>(Image.java:196)
at org.newdawn.slick.Image.<init>(Image.java:170)
at org.newdawn.slick.Image.<init>(Image.java:158)
at org.newdawn.slick.Image.<init>(Image.java:136)
at org.newdawn.slick.tests.AlphaMapTest.init(AlphaMapTest.java:33)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
at org.newdawn.slick.tests.AlphaMapTest.main(AlphaMapTest.java:79)
Also not that I am not using "alphamap.png" anywhere in the game, I think It is just referenced by the library itself.