I have an excellent working knowledge of 3ds Max, Photoshop and other artist tools, howeve r I have limited knowledge of Unity itself. I have been thinking about a career change for a while and would really like to be developing apps or games for android development. I have some age old limited knowledge of pascal and Qbasic (back in the day) and am currently 28 years old. I would really like to run my own company and have been wondering if Unity is a viable option for me?
To this end I would really appreciate some advice, I understand that this is not a specific post relating to a yes or no answer, however I value any guidance that can help point me in the right direction. I received all distinctions in my final year of my 3D/CGI course and fully understand the workflow of 3d asset based models. My problem comes in that I realise it will take many years to learn to code correctly. could posters please advise if you think I would be better off learning to develop simple android apps, or if I would be better off maybe using my 3D skills and trying to find some users online to start building android games using Unity? developing 3d assets myself?
Again, appreciate the vagueness of this post, however I feel a little lost at the moment and really value any advice I can get on this... I would love to be developing apps in some fashion, especially developing the visual aspect of these, however I am also a very methodical thinker.
Fully appreciate guidance from the professionals on this forum. Really advising on if I would be better off using a unity workflow or developing quicker apps with eclipse?