# Is there a way to calculate a good population per distance for enemies in a side-scroller game? [closed]

I would like to know if there is a formula to calculate how much distance should I leave between enemies, or how many to put on the screen at the same time in a side-scroller game.

I feel like if I leave too few the game is going to get boring, but if I leave too many at some spot the game is going to get way too hard.

-

## closed as not a real question by Josh Petrie♦, Byte56♦, doppelgreener, John McDonald, Trevor PowellSep 20 '12 at 5:18

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.If this question can be reworded to fit the rules in the help center, please edit the question.

Your question is too vague. The density of enemies in an area is completely dependent on the type of game you're trying to make. For example, Super Mario Bros compared to Metroid compared to Ghosts 'n Goblins compared to Double Dragon, etc. It's all about what kind of difficulty you're trying to achieve, tweak the amount of enemies, or their difficulty, until you feel that your game has a balanced feel. – Nic Foster Feb 8 '12 at 6:47