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I have been searching for a while for a way to get an animated mdl or mdx model into any 3D animating software (such as Blender), but so far have not had any success.

I found a few methods of getting textured static mdx or mdl models into Blender/Milkshape/Hexagon, but no one seems to have written an importer that deals with the mdl/mdx model's keyframe animation.

On that note, if anyone knows of a way of importing a keyframe-animated 3DS model into Blender, me and alot of people would appreciate it if you could let us know.

Thanks for any help! :)

PS: For anyone curious about static MDL or MDX -> Blender, see here:

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closed as off-topic by Josh Petrie Dec 16 '14 at 2:58

  • This question does not appear to be about game development within the scope defined in the help center.
If this question can be reworded to fit the rules in the help center, please edit the question.

This question appears to be off-topic because it is about reading model files in a particular format with a particular tool. – Josh Petrie Dec 16 '14 at 2:58