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What are typical job interview questions related to game development?
I have a technical test on the horizon, and I'm brushing up on my 3D maths and algorithmic stuff - there are websites that have lists and lists of technical questions such as 'How would you check to see if a string was a palindrome?' and also perhaps, 'How would you check to see if there was a palindrome anywhere in this string?'
Also things like calculating complex recursion on paper and Big O notation. What are the other key things to practise for these kinds of test?