Game Development Stack Exchange is a question and answer site for professional and independent game developers. Join them; it only takes a minute:

Sign up
Here's how it works:
  1. Anybody can ask a question
  2. Anybody can answer
  3. The best answers are voted up and rise to the top

Possible Duplicate:
What are typical job interview questions related to game development?

I have a technical test on the horizon, and I'm brushing up on my 3D maths and algorithmic stuff - there are websites that have lists and lists of technical questions such as 'How would you check to see if a string was a palindrome?' and also perhaps, 'How would you check to see if there was a palindrome anywhere in this string?'

Also things like calculating complex recursion on paper and Big O notation. What are the other key things to practise for these kinds of test?

share|improve this question

marked as duplicate by Josh Petrie, Tetrad Feb 2 '12 at 17:36

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

Good luck! And and please keep us up to date – Tili Feb 2 '12 at 12:05
OK, I will. thanks. – SirYakalot Feb 2 '12 at 14:42
@Tili Got it! Woohoo! – SirYakalot Feb 21 '12 at 11:23
Nice! Now, what did they ask ? :p – Tili Feb 21 '12 at 12:22
@Tili not as advanced as I expected, things like how to delete all the elements in a binary tree, how to count the bits in a byte, how to reverse a linked list. A few things on design patterns. Nothing on asymptotic notation, huzzah! – SirYakalot Feb 21 '12 at 15:49
up vote 2 down vote accepted

Practice sleeping well, being on time, taking a bath, dressing well and not least smalltalking well. It's a job, so getting people to like you is way more important than a few points on the technical test.

For the technical part I obviously can't tell you what will be in a test I don't know anything about, but if I were to make such a test I'd probably make it slightly more practical than your list suggests, with stuff like writing a brute force solver for a combinatorics problem or finding bugs or security issues in a given piece of code.

Also be sure that you are well acquainted with reference passing and reference manipulation. That field can make some quick but tricky questions.

Do you know how long the test will be? Unless it's hours you'll probably not be given any real programming task.

share|improve this answer
It's going to be about half an hour and then the test's going to be discussed - short I know, but it's a really cool little start-up studio with funding for a high profile AAA title and I REALLY want the job, so... prepare prepare prepare! – SirYakalot Feb 2 '12 at 11:35

Check out The Guerrilla Guide to Interviewing. It might give you an idea of what "people" want when hiring a good programmer.

share|improve this answer
that was good, thanks! – SirYakalot Feb 2 '12 at 17:14

Not the answer you're looking for? Browse other questions tagged or ask your own question.