Im trying to create a car game in c sharp! Im now trying to figure out a way to get some sounds into the game! For example, the acceleration sound of the car.
I recently tried to add a 5 second-sound of a real car accelerating, but I don't think its the right way to do it. Because then i have to start from the beginning all the time of the clip when i accelerate.
Is there maybe some way to work with frequencies? To send a frequency to the speakers and then just increase it when I accelerate (And to make it sound like a car)
I've heard about PWM, could that be something?