I've found that after resuming my game the whole engine is reloaded and application is reinitialized. I want to save engine state and in "onResume," resume the game process from where it left off.
I've tried to save the engine (mEngine) and then after resume the game in "onLoadEngine" return saved engine. I think it is a bad solution and it doesn't work anyway.
What is the best solution for resuming my game (after the power key was pressed, for example) in AndEngine ?