How do I update the version of OpenGL on Windows so that I can use anything newer than the Version 1.1 header file that is included in the Platform SDK? Even version 7.0A of the SDK for Windows 7 only includes GL.h and GLU.h for version 1.1 of OpenGL. I've installed the NVidia driver for my board that includes OpenGL 4.1 support, but I don't see header files included in this package.
|
You can download glext.h from the OpenGL website, which has extensions for OpenGL. To quote the OpenGL site:
|
|||||||||||||
|
|
Take a look at this OpenGL getting started page: http://www.opengl.org/wiki/Getting_started#OpenGL_2.0.2B_and_extensions1 You'll see that The Communist Duck is right: it's just a matter of downloading a header or two from the extension registry: http://www.opengl.org/registry/ However, as he also said, it might be easier for you to download an extension handler which does all the gritty work for you, like GLee - or GLEW: GLee : http://elf-stone.com/glee.php GLEW : http://glew.sourceforge.net/ |
|||
|
|
|
You can directly download updated header files and drivers from this page here for Windows. There is even a little how-to-install at the top of the page. I hope this helps! |
|||
|
|