I've recently used Google's Go language and was impressed by its great support for parallelism. I'd like to try Go for a simple game -- just a test-case -- and I'm wondering if I can use OpenGL ES with it? I've looked at GoGL and its website says that GoGL automatically downloads and uses the latest OpenGL version. Could I configure it to use OpenGL ES instead?
closed as off-topic by Josh Petrie♦ Jan 4 '14 at 17:40
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