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I've recently used Google's Go language and was impressed by its great support for parallelism. I'd like to try Go for a simple game -- just a test-case -- and I'm wondering if I can use OpenGL ES with it? I've looked at GoGL and its website says that GoGL automatically downloads and uses the latest OpenGL version. Could I configure it to use OpenGL ES instead?

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closed as off-topic by Josh Petrie Jan 4 '14 at 17:40

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Well, if you want to just test on your pc, OpenGL is fine. I dont think Go is available for mobile platforms... – Gustavo Maciel Jan 15 '12 at 11:14
It's possible to run go programs on Android if you compile for the ARM architecture – lhk Jan 15 '12 at 12:12
Hmm, i didnt know that, have you tried it before? If so, have you tried to put a opengl(not es) on a androidd to test? – Gustavo Maciel Jan 15 '12 at 12:27
I haven't done it myself. Take a look here:… – lhk Jan 15 '12 at 14:44
Well, as i've seen in this link, you can run shell programs in android terminal emulator, but i dont think you can make any application with GLES, views, GUI, etc, Since i think that the android sdk is just available for java yet. let's hope someday it comes to Google Go (: – Gustavo Maciel Jan 16 '12 at 23:57

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