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Considering there are many games out there that use some sort of a server that contains a list of current games/servers, is there an existing library I can use instead of writing my own master server?

I only wish to store game/server data (server name/ip, num players, game-specific data...).


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closed as off-topic by Kromster, Josh Petrie Oct 22 '14 at 17:12

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "Questions about "how to get started," "what to learn next," or "which technology to use" are discussion-oriented questions which involve answers that are either based on opinion, or which are all equally valid. Those kinds of questions are outside the scope of this site. Visit our help center for more information." – Kromster, Josh Petrie
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up vote 3 down vote accepted

You should be able to use GameSpy. According to their marketing you also gain access to (above and beyond lobbies):

  • User generated content.
  • Screenshots.
  • Competitive leaderboards.
  • Data mining.
  • Matchmaking.
  • Live replay streaming.

As far as I know SteamWorks also provides lobby services - but your game needs SteamWorks approval before you gain access. You could also roll your own using Azure (e.g. using AppHarbor - for free); given how simple your requirements are.

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cool, I didn't know there are actual services like this on the net :) – mireskal Jan 11 '12 at 20:47

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