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Considering there are many games out there that use some sort of a server that contains a list of current games/servers, is there an existing library I can use instead of writing my own master server?

I only wish to store game/server data (server name/ip, num players, game-specific data...).

Thanks!

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up vote 2 down vote accepted

You should be able to use GameSpy. According to their marketing you also gain access to (above and beyond lobbies):

  • User generated content.
  • Screenshots.
  • Competitive leaderboards.
  • Data mining.
  • Matchmaking.
  • Live replay streaming.

As far as I know SteamWorks also provides lobby services - but your game needs SteamWorks approval before you gain access. You could also roll your own using Azure (e.g. using AppHarbor - for free); given how simple your requirements are.

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cool, I didn't know there are actual services like this on the net :) –  mireskal Jan 11 '12 at 20:47
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