I have a top down 3D camera:
view = Matrix.CreateLookAt(new Vector3(0,0,20), Vector3.Zero, Vector3.Up);
Now I want to achieve the effect like when I zoom in the scene and only show a section at the middle of my actual scene. When I now move an object via
CreateTranslation it looks more like moving an object in 2D.
What I have now is:
What I want is more like this: