Take the 2-minute tour ×
Game Development Stack Exchange is a question and answer site for professional and independent game developers. It's 100% free, no registration required.

explosion effect

Is this just a billboard quad with a bloom shader?

share|improve this question
Your accept rate is 0%. You should go through your questions (there aren't that many) and accept the answers that helped you the most. –  annonymously Jan 19 '12 at 0:20
My acceptance rate is not zero! –  HaltingState Feb 19 '12 at 5:42
It was, at the time of posting this –  annonymously Feb 19 '12 at 5:45

1 Answer 1

up vote 10 down vote accepted

Although I think this is a very subjective question, the ways I can think of creating them are:

  1. As you said, billboarding a plasma sprite and using a bloom shader

  2. Creating a particle system and using a bloom shader (will look better than above, but takes more power)

  3. Both, which by looking at the picture, I'm inclined to believe is the method used in that game. It uses a main explosion sprite and then some particles with an additive bloom shader for sparks.

share|improve this answer

Your Answer


By posting your answer, you agree to the privacy policy and terms of service.

Not the answer you're looking for? Browse other questions tagged or ask your own question.