In my "question" about carry weight limitations in Skyrim, MadPumpkin said:
"You have to understand memory. Picture that I have a variable that can hold up to amount of items ID's. How do I stop the player from carrying 30 instead of the 25 cap? Tell them "you can only hold 25 items" how unrealistic is that!? puts house in pocket"
I don't understand why the PC version doesn't have that memory problem, and furthermore why can't the data be just saved in the saved game and read or written on-demand? Can you please explain it?
On the PC there is a cheat that allows you to by pass the carry limit and the game still works... is this because consoles have different memory architecture?