On one question I saw users using the word "mobs" - I have never heard this term, and got me thinking - is there glossary of game and gamedev terms that anyone has come across?
ps. what are mobs?
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On one question I saw users using the word "mobs" - I have never heard this term, and got me thinking - is there glossary of game and gamedev terms that anyone has come across? ps. what are mobs? |
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This holds a pretty nice list of what you are looking for: http://mmoterms.com/full-mmorpg-terms-glossary There are still game specifics, etc... |
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A mob is a "mob ile" unit. It was popular at least in the DIKU and derivative MUD's, but may have been used elsewhere, too. |
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This is actually a fairly significant issue. A few years ago I was working on an MMO where most of the engineering had played one MMO, while most of design had played a different MMO. There wasn't a lot of people who had played both. As such there was a lot of terms that one group or the other assumed were rather common but were specific to that one game/genre. Without the common language and common dictionary talking about design is much harder as so many concepts can be shortened to a quick abbreviation. Anyone who has played an MMO with an aggression system will instantly know what you mean by 'taunt' even if the MMO doesn't use that as a term. If you come from a JRPG background though, the concept is fairly meaningless. |
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