I am interested in learning about the new movement about cloud gaming services such as Gaikai and onLive which offer remote rendering on clouds for games. I want to know which is the most popular option out there to develop a game upon. I want to develop a small game, without paying anything(open source is what i prefer), so which is the best option out there?
Also on a side note, What is the future do you think? WebGL OR Cloud Gaming?
EDIT:
I am kinda looking for a cloud-based gaming API service to power games on the cloud If its available yet... something similar to amazon's cloud service, but for high performance graphics applications. Best if its open source :D
