I need some info about importing game objects from Maya to Unity. I am making 2D Tower Defense game, I have made some basic functionality using dummy objects (cubes and spheres). Now I want to replace these dummies with objects made in Maya. The basic objects for gameplay would include walk of enemy and tower rotation towards it.
So what is the standard procedure of my query, would I need a running enemy object animated in Maya, replace it with my dummy objects, or something like multiple still images of enemy and tower movement, combined in Unity?