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Was considering getting started with Allegro for learning game development, and I was wondering (yes, sorry) whether I should go with C or C++ :P. I know C++ is way more common in the game dev world but reading up on the different philosophies I seem like more of a C guy. Is C still viable nowadays? Would I be losing out on much?

And actually as a side question- how does allegro compare to some of the other standard libraries out there?

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closed as not constructive by Tetrad Dec 5 '11 at 9:47

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"C or C++" is really a matter of opinion. It has also been discussed before on the site: gamedev.stackexchange.com/questions/371/… As for your "side question" (which should be a separate question), without specific requirements it's also just a matter of opinion. –  Tetrad Dec 5 '11 at 9:47

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